AI Insights · Timothy · October 2023
Top 5 Golf Games on Android in Slovenia for Q3 2023
Explore the performance of the top 5 golf games on the Android platform in Slovenia during Q3 2023 with insights on downloads, revenue, and active users.
During the third quarter of 2023, the top 5 golf games on the Android platform in Slovenia showcased varied performance metrics. Here's a closer look at their trends in weekly downloads, revenue, and active users.
Golf Battle from Miniclip.com saw a steady weekly revenue, peaking at around $152 in late June and maintaining a range between $74 and $108 towards the end of the quarter. Weekly downloads fluctuated, reaching a high of 318 in early August, before stabilizing around 203 by late September. Active users also saw a slight decline, starting at 2.6K in late June and ending at approximately 2.3K by the end of September.
ELECTRONIC ARTS's Golf Clash experienced a peak in weekly revenue at $145 in mid-August, with a general trend of revenue fluctuating between $62 and $113 for most of the quarter. Downloads remained relatively low, fluctuating between 10 and 23 throughout the period. Active users showed a slight decline, starting at 146 and ending at 130.
Golf Rival - Multiplayer Game from Zynga displayed a varied revenue trend, peaking at $119 in late August, and maintaining a range mostly between $49 and $106. Downloads saw a high of 196 in late June, before stabilizing around 114 towards the end of September. Active users fluctuated, starting at 1K in late June and ending at around 912 by the end of the quarter.
Golf King - World Tour by RisingWings had a notable peak in weekly revenue of $80 at the end of July, with periods of no revenue recorded in late August and early September. Downloads remained low, ranging between 10 and 34 throughout the quarter. Active users showed a slight decline from 156 in late June to 127 by the end of September.
Finally, WGT Golf from WGT had minimal revenue recorded during the quarter, with only $10 in early July and $12 in late August. Downloads were also low, peaking at 16 in late June and dropping to 2 by late September. Active users started at 47 in late June and declined to 20 by the end of the quarter.
These insights are based on data from Sensor Tower. For more detailed insights, visit Sensor Tower's website.